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play frisbee
:
causes break wrist
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes break wrist
1.00
be used to flick your wrist
0.87
causes sprain ankle
0.81
causes arm injury
0.80
causes sore arm
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.01
¬ Salient(
play frisbee
,
causes break wrist
)
Similarity expansion
0.72
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.87
Evidence:
0.96
Typical(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.78
¬ Typical(
play frisbee
,
be used to flick your wrist
)
0.67
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.87
Evidence:
0.01
Remarkable(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.10
¬ Remarkable(
play frisbee
,
be used to flick your wrist
)
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.80
Evidence:
0.01
Remarkable(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.03
¬ Remarkable(
play frisbee
,
causes arm injury
)
0.67
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.80
Evidence:
0.01
Salient(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.03
¬ Salient(
play frisbee
,
causes arm injury
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.81
Evidence:
0.96
Typical(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.93
¬ Typical(
play frisbee
,
causes sprain ankle
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.80
Evidence:
0.96
Typical(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.92
¬ Typical(
play frisbee
,
causes arm injury
)
0.65
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.78
Evidence:
0.01
Remarkable(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.02
¬ Remarkable(
play frisbee
,
causes sore arm
)
0.64
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.78
Evidence:
0.01
Salient(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.03
¬ Salient(
play frisbee
,
causes sore arm
)
0.64
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.78
Evidence:
0.96
Typical(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.93
¬ Typical(
play frisbee
,
causes sore arm
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.01
Remarkable(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.10
¬ Remarkable(
play frisbee
,
causes sprain ankle
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.01
Salient(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.11
¬ Salient(
play frisbee
,
causes sprain ankle
)
0.60
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.87
Evidence:
0.01
Salient(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.19
¬ Salient(
play frisbee
,
be used to flick your wrist
)
0.59
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.87
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.71
¬ Plausible(
play frisbee
,
be used to flick your wrist
)
0.57
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.81
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.57
¬ Plausible(
play frisbee
,
causes sprain ankle
)
0.54
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.80
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.70
¬ Plausible(
play frisbee
,
causes arm injury
)
0.53
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.78
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.70
¬ Plausible(
play frisbee
,
causes sore arm
)
...
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.01
Salient(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.96
¬ Typical(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.01
¬ Remarkable(
play frisbee
,
causes break wrist
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.72
Similarity weight:
1.00
Evidence:
0.70
Plausible(
play frisbee
,
causes break wrist
)
⋁
Evidence:
0.96
¬ Typical(
play frisbee
,
causes break wrist
)