play game of chess: be motivated by person like to win

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by person like to win 1.00
be motivated by win 0.94
be motivated by beat someone 0.88
causes you might win 0.87
causes win 0.87
causes win or lose 0.86
requires have someone to play against 0.82
be motivated by have fun 0.81
requires find someone to play against 0.81
be motivated by you be competitive 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.73
Plausible(play game of chess, be motivated by person like to win)
Evidence: 0.47
¬ Salient(play game of chess, be motivated by person like to win)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.89
Remarkable(play game of chess, be motivated by person like to win)
Evidence: 0.77
¬ Remarkable(play game of chess, be motivated by win)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.89
Remarkable(play game of chess, be motivated by person like to win)
Evidence: 0.66
¬ Remarkable(play game of chess, be motivated by beat someone)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.89
Remarkable(play game of chess, be motivated by person like to win)
Evidence: 0.70
¬ Remarkable(play game of chess, causes win)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.73
Plausible(play game of chess, be motivated by person like to win)
Evidence: 0.54
¬ Plausible(play game of chess, be motivated by win)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.37
Typical(play game of chess, be motivated by person like to win)
Evidence: 0.05
¬ Typical(play game of chess, requires have someone to play against)
...

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.47
Salient(play game of chess, be motivated by person like to win)
Evidence: 0.37
¬ Typical(play game of chess, be motivated by person like to win)
Evidence: 0.89
¬ Remarkable(play game of chess, be motivated by person like to win)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.73
Plausible(play game of chess, be motivated by person like to win)
Evidence: 0.37
¬ Typical(play game of chess, be motivated by person like to win)