play game of chess: causes your brain get sharp

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes your brain get sharp 1.00
requires use your brain 0.90
be motivated by use your mind 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.74
Plausible(play game of chess, causes your brain get sharp)
Evidence: 0.48
¬ Salient(play game of chess, causes your brain get sharp)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.56
Typical(play game of chess, causes your brain get sharp)
Evidence: 0.22
¬ Typical(play game of chess, requires use your brain)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.74
Plausible(play game of chess, causes your brain get sharp)
Evidence: 0.93
¬ Plausible(play game of chess, requires use your brain)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.56
Typical(play game of chess, causes your brain get sharp)
Evidence: 0.32
¬ Typical(play game of chess, be motivated by use your mind)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.32
Remarkable(play game of chess, causes your brain get sharp)
Evidence: 0.47
¬ Remarkable(play game of chess, requires use your brain)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.74
Plausible(play game of chess, causes your brain get sharp)
Evidence: 0.83
¬ Plausible(play game of chess, be motivated by use your mind)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.48
Salient(play game of chess, causes your brain get sharp)
Evidence: 0.78
¬ Salient(play game of chess, requires use your brain)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.48
Salient(play game of chess, causes your brain get sharp)
Evidence: 0.59
¬ Salient(play game of chess, be motivated by use your mind)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.32
Remarkable(play game of chess, causes your brain get sharp)
Evidence: 0.78
¬ Remarkable(play game of chess, be motivated by use your mind)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.48
Salient(play game of chess, causes your brain get sharp)
Evidence: 0.56
¬ Typical(play game of chess, causes your brain get sharp)
Evidence: 0.32
¬ Remarkable(play game of chess, causes your brain get sharp)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.74
Plausible(play game of chess, causes your brain get sharp)
Evidence: 0.56
¬ Typical(play game of chess, causes your brain get sharp)