play game: is popular

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings playing game
Weight: 0.40
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, chess game
Weight: 0.36

Related properties

Property Similarity
is popular 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(play game, is popular)
Evidence: 0.72
¬ Remarkable(board game, is popular)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.93
Plausible(play game, is popular)
Evidence: 0.72
Remarkable(board game, is popular)
Evidence: 0.90
¬ Plausible(board game, is popular)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(play game, is popular)
Evidence: 0.98
¬ Salient(play game, is popular)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(play game, is popular)
Evidence: 0.96
¬ Typical(play game, is popular)
Evidence: 0.67
¬ Remarkable(play game, is popular)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(play game, is popular)
Evidence: 0.96
¬ Typical(play game, is popular)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(play game, is popular)
Evidence: 0.92
¬ Typical(board game, is popular)