play game: requires go to playground

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
requires go to playground 1.00
be at park 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.51
Plausible(thing, be at park)
Evidence: 0.87
¬ Typical(play game, requires go to playground)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.72
Plausible(play game, requires go to playground)
Evidence: 0.51
¬ Plausible(thing, be at park)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.13
¬ Remarkable(play game, requires go to playground)
Evidence: 0.09
¬ Remarkable(thing, be at park)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.13
¬ Remarkable(play game, requires go to playground)
Evidence: 0.34
¬ Remarkable(soccer ball, be at park)

Remarkability from parent implausibility

0.22
Rule weight: 0.42
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.51
Plausible(thing, be at park)
Evidence: 0.13
Remarkable(play game, requires go to playground)
Evidence: 0.72
¬ Plausible(play game, requires go to playground)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.72
Plausible(play game, requires go to playground)
Evidence: 0.34
Remarkable(soccer ball, be at park)
Evidence: 0.04
¬ Plausible(soccer ball, be at park)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.72
Plausible(play game, requires go to playground)
Evidence: 0.53
¬ Salient(play game, requires go to playground)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.53
Salient(play game, requires go to playground)
Evidence: 0.87
¬ Typical(play game, requires go to playground)
Evidence: 0.13
¬ Remarkable(play game, requires go to playground)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.72
Plausible(play game, requires go to playground)
Evidence: 0.87
¬ Typical(play game, requires go to playground)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.13
¬ Remarkable(play game, requires go to playground)
Evidence: 0.94
¬ Typical(thing, be at park)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.13
¬ Remarkable(play game, requires go to playground)
Evidence: 0.84
¬ Typical(soccer ball, be at park)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Typical(play game, requires go to playground)
Evidence: 0.94
¬ Typical(thing, be at park)