play guitar: requires pick

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires pick 1.00
requires use pick 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.09
Plausible(play guitar, requires pick)
Evidence: 0.62
¬ Salient(play guitar, requires pick)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.74
Typical(play guitar, requires pick)
Evidence: 0.48
¬ Typical(play guitar, requires use pick)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.09
Plausible(play guitar, requires pick)
Evidence: 0.24
¬ Plausible(play guitar, requires use pick)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.62
Salient(play guitar, requires pick)
Evidence: 0.74
¬ Salient(play guitar, requires use pick)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.46
Remarkable(play guitar, requires pick)
Evidence: 0.56
¬ Remarkable(play guitar, requires use pick)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.62
Salient(play guitar, requires pick)
Evidence: 0.74
¬ Typical(play guitar, requires pick)
Evidence: 0.46
¬ Remarkable(play guitar, requires pick)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.09
Plausible(play guitar, requires pick)
Evidence: 0.74
¬ Typical(play guitar, requires pick)