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play harp
:
causes applause
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes applause
1.00
causes admiration from your audience
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.46
Plausible(
play harp
,
causes applause
)
⋁
Evidence:
0.14
¬ Salient(
play harp
,
causes applause
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.77
Evidence:
0.94
Typical(
play harp
,
causes applause
)
⋁
Evidence:
0.91
¬ Typical(
play harp
,
causes admiration from your audience
)
0.55
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.77
Evidence:
0.14
Salient(
play harp
,
causes applause
)
⋁
Evidence:
0.18
¬ Salient(
play harp
,
causes admiration from your audience
)
0.53
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.77
Evidence:
0.13
Remarkable(
play harp
,
causes applause
)
⋁
Evidence:
0.22
¬ Remarkable(
play harp
,
causes admiration from your audience
)
0.50
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.77
Evidence:
0.46
Plausible(
play harp
,
causes applause
)
⋁
Evidence:
0.45
¬ Plausible(
play harp
,
causes admiration from your audience
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.14
Salient(
play harp
,
causes applause
)
⋁
Evidence:
0.94
¬ Typical(
play harp
,
causes applause
)
⋁
Evidence:
0.13
¬ Remarkable(
play harp
,
causes applause
)
Typical implies Plausible
0.24
Rule weight:
0.48
Evidence weight:
0.50
Similarity weight:
1.00
Evidence:
0.46
Plausible(
play harp
,
causes applause
)
⋁
Evidence:
0.94
¬ Typical(
play harp
,
causes applause
)