play lacrosse: be used to feel competitive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to feel competitive 1.00
be motivated by it excite and competitive 0.88
be motivated by you enjoy competition 0.84
be motivated by compete in tough sport 0.83
be motivated by compete 0.81
be used to win competition 0.79
be used to competition 0.78
be motivated by you like team sport 0.77
be motivated by it fun to play sprots 0.76
be motivated by you enjoy some winter sport 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.73
Plausible(play lacrosse, be used to feel competitive)
Evidence: 0.53
¬ Salient(play lacrosse, be used to feel competitive)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.73
Plausible(play lacrosse, be used to feel competitive)
Evidence: 0.72
¬ Plausible(play lacrosse, be motivated by it excite and competitive)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.73
Plausible(play lacrosse, be used to feel competitive)
Evidence: 0.41
¬ Plausible(play lacrosse, be used to win competition)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.74
Remarkable(play lacrosse, be used to feel competitive)
Evidence: 0.81
¬ Remarkable(play lacrosse, be motivated by it excite and competitive)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.45
Typical(play lacrosse, be used to feel competitive)
Evidence: 0.18
¬ Typical(play lacrosse, be motivated by you like team sport)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.73
Plausible(play lacrosse, be used to feel competitive)
Evidence: 0.52
¬ Plausible(play lacrosse, be motivated by compete)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.53
Salient(play lacrosse, be used to feel competitive)
Evidence: 0.45
¬ Typical(play lacrosse, be used to feel competitive)
Evidence: 0.74
¬ Remarkable(play lacrosse, be used to feel competitive)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.73
Plausible(play lacrosse, be used to feel competitive)
Evidence: 0.45
¬ Typical(play lacrosse, be used to feel competitive)