play piano: be motivated by human enjoy music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by human enjoy music 1.00
be motivated by make music 0.87
be motivated by you like music 0.87
be motivated by create music 0.86
be motivated by listen music 0.84
be motivated by hear music 0.83
be used to make music 0.83
requires learn music 0.83
requires make music 0.82
causes make music 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.72
¬ Salient(play piano, be motivated by human enjoy music)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.98
¬ Plausible(play piano, be motivated by make music)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.97
¬ Plausible(play piano, be motivated by you like music)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.95
¬ Remarkable(play piano, be motivated by make music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.05
¬ Typical(play piano, be motivated by make music)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.95
¬ Remarkable(play piano, be motivated by you like music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.06
¬ Typical(play piano, be motivated by you like music)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.03
¬ Typical(play piano, be used to make music)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.92
¬ Plausible(play piano, be motivated by listen music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.93
¬ Remarkable(play piano, be motivated by listen music)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.03
¬ Typical(play piano, requires make music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.94
¬ Plausible(play piano, be motivated by hear music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.95
¬ Plausible(play piano, requires learn music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.94
¬ Remarkable(play piano, be motivated by hear music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.99
¬ Plausible(play piano, be used to make music)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.96
¬ Remarkable(play piano, be used to make music)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.95
¬ Remarkable(play piano, requires learn music)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.04
¬ Typical(play piano, causes make music)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 1.00
¬ Plausible(play piano, requires make music)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.99
¬ Plausible(play piano, causes make music)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.94
¬ Remarkable(play piano, causes make music)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Remarkable(play piano, be motivated by human enjoy music)
Evidence: 0.96
¬ Remarkable(play piano, requires make music)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.08
¬ Typical(play piano, requires learn music)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.09
¬ Typical(play piano, be motivated by hear music)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.07
Typical(play piano, be motivated by human enjoy music)
Evidence: 0.12
¬ Typical(play piano, be motivated by listen music)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.76
¬ Salient(play piano, be motivated by you like music)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.68
¬ Salient(play piano, be motivated by listen music)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.82
¬ Salient(play piano, be motivated by make music)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.71
¬ Salient(play piano, be motivated by hear music)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.72
¬ Salient(play piano, requires learn music)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.86
¬ Salient(play piano, causes make music)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.90
¬ Salient(play piano, be used to make music)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.93
¬ Salient(play piano, requires make music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.72
Salient(play piano, be motivated by human enjoy music)
Evidence: 0.07
¬ Typical(play piano, be motivated by human enjoy music)
Evidence: 0.95
¬ Remarkable(play piano, be motivated by human enjoy music)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(play piano, be motivated by human enjoy music)
Evidence: 0.07
¬ Typical(play piano, be motivated by human enjoy music)