play poker: be used to lose money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to lose money 1.00
causes lose money 0.97
causes you lose money 0.96
causes person to lose money 0.94
causes lose lot of money 0.93
causes you may lose money 0.91
causes either win or lose money 0.91
causes you lose money bet 0.90
make you lose everything 0.85
be used to make money 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.84
Plausible(play poker, be used to lose money)
Evidence: 0.43
¬ Salient(play poker, be used to lose money)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.87
Remarkable(play poker, be used to lose money)
Evidence: 0.87
¬ Remarkable(play poker, causes lose money)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.84
Plausible(play poker, be used to lose money)
Evidence: 0.82
¬ Plausible(play poker, causes lose money)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.87
Remarkable(play poker, be used to lose money)
Evidence: 0.82
¬ Remarkable(play poker, causes lose lot of money)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.43
Salient(play poker, be used to lose money)
Evidence: 0.22
¬ Salient(play poker, causes lose lot of money)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.28
Typical(play poker, be used to lose money)
Evidence: 0.16
¬ Typical(play poker, causes either win or lose money)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.43
Salient(play poker, be used to lose money)
Evidence: 0.28
¬ Typical(play poker, be used to lose money)
Evidence: 0.87
¬ Remarkable(play poker, be used to lose money)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.84
Plausible(play poker, be used to lose money)
Evidence: 0.28
¬ Typical(play poker, be used to lose money)