play soccer: causes you will get tire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you will get tire 1.00
causes you will be tire 0.99
causes get tire 0.94
be motivated by you earn your money with it 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.58
Plausible(play soccer, causes you will get tire)
Evidence: 0.35
¬ Salient(play soccer, causes you will get tire)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.35
Salient(play soccer, causes you will get tire)
Evidence: 0.23
¬ Salient(play soccer, causes you will be tire)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.40
Remarkable(play soccer, causes you will get tire)
Evidence: 0.27
¬ Remarkable(play soccer, causes you will be tire)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.58
Plausible(play soccer, causes you will get tire)
Evidence: 0.52
¬ Plausible(play soccer, causes you will be tire)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.71
Typical(play soccer, causes you will get tire)
Evidence: 0.68
¬ Typical(play soccer, causes get tire)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.71
Typical(play soccer, causes you will get tire)
Evidence: 0.84
¬ Typical(play soccer, causes you will be tire)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.58
Plausible(play soccer, causes you will get tire)
Evidence: 0.59
¬ Plausible(play soccer, causes get tire)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.71
Typical(play soccer, causes you will get tire)
Evidence: 0.30
¬ Typical(play soccer, be motivated by you earn your money with it)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.94
Evidence: 0.40
Remarkable(play soccer, causes you will get tire)
Evidence: 0.43
¬ Remarkable(play soccer, causes get tire)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.94
Evidence: 0.35
Salient(play soccer, causes you will get tire)
Evidence: 0.46
¬ Salient(play soccer, causes get tire)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.58
Plausible(play soccer, causes you will get tire)
Evidence: 0.82
¬ Plausible(play soccer, be motivated by you earn your money with it)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.35
Salient(play soccer, causes you will get tire)
Evidence: 0.58
¬ Salient(play soccer, be motivated by you earn your money with it)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.40
Remarkable(play soccer, causes you will get tire)
Evidence: 0.85
¬ Remarkable(play soccer, be motivated by you earn your money with it)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.35
Salient(play soccer, causes you will get tire)
Evidence: 0.71
¬ Typical(play soccer, causes you will get tire)
Evidence: 0.40
¬ Remarkable(play soccer, causes you will get tire)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.58
Plausible(play soccer, causes you will get tire)
Evidence: 0.71
¬ Typical(play soccer, causes you will get tire)