play sport: be used to enjoy oneself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enjoy oneself 1.00
be used to enjoyment 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(play sport, be used to enjoy oneself)
Evidence: 0.78
¬ Salient(play sport, be used to enjoy oneself)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.91
Plausible(play sport, be used to enjoy oneself)
Evidence: 0.96
¬ Plausible(play sport, be used to enjoyment)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.31
Typical(play sport, be used to enjoy oneself)
Evidence: 0.16
¬ Typical(play sport, be used to enjoyment)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.78
Salient(play sport, be used to enjoy oneself)
Evidence: 0.86
¬ Salient(play sport, be used to enjoyment)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.34
Remarkable(play sport, be used to enjoy oneself)
Evidence: 0.54
¬ Remarkable(play sport, be used to enjoyment)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(play sport, be used to enjoy oneself)
Evidence: 0.31
¬ Typical(play sport, be used to enjoy oneself)
Evidence: 0.34
¬ Remarkable(play sport, be used to enjoy oneself)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(play sport, be used to enjoy oneself)
Evidence: 0.31
¬ Typical(play sport, be used to enjoy oneself)