play tennis: be used to improve your health

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to improve your health 1.00
causes your coordination will improve 0.85
be used to get healthy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.80
Plausible(play tennis, be used to improve your health)
Evidence: 0.53
¬ Salient(play tennis, be used to improve your health)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.80
Plausible(play tennis, be used to improve your health)
Evidence: 0.59
¬ Plausible(play tennis, causes your coordination will improve)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.53
Salient(play tennis, be used to improve your health)
Evidence: 0.38
¬ Salient(play tennis, causes your coordination will improve)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.80
Plausible(play tennis, be used to improve your health)
Evidence: 0.71
¬ Plausible(play tennis, be used to get healthy)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.33
Remarkable(play tennis, be used to improve your health)
Evidence: 0.34
¬ Remarkable(play tennis, causes your coordination will improve)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.53
Salient(play tennis, be used to improve your health)
Evidence: 0.48
¬ Salient(play tennis, be used to get healthy)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.45
Typical(play tennis, be used to improve your health)
Evidence: 0.44
¬ Typical(play tennis, be used to get healthy)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.45
Typical(play tennis, be used to improve your health)
Evidence: 0.73
¬ Typical(play tennis, causes your coordination will improve)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.33
Remarkable(play tennis, be used to improve your health)
Evidence: 0.79
¬ Remarkable(play tennis, be used to get healthy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.53
Salient(play tennis, be used to improve your health)
Evidence: 0.45
¬ Typical(play tennis, be used to improve your health)
Evidence: 0.33
¬ Remarkable(play tennis, be used to improve your health)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Plausible(play tennis, be used to improve your health)
Evidence: 0.45
¬ Typical(play tennis, be used to improve your health)