play violin: be used to drive neighbor crazy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to drive neighbor crazy 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.62
Plausible(play violin, be used to drive neighbor crazy)
Evidence: 0.03
¬ Salient(play violin, be used to drive neighbor crazy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.03
Salient(play violin, be used to drive neighbor crazy)
Evidence: 0.97
¬ Typical(play violin, be used to drive neighbor crazy)
Evidence: 0.02
¬ Remarkable(play violin, be used to drive neighbor crazy)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.62
Plausible(play violin, be used to drive neighbor crazy)
Evidence: 0.97
¬ Typical(play violin, be used to drive neighbor crazy)