play: be used to relieve stress

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
be used to relieve stress 1.00
be motivated by play be relax and doe not make you stress 0.77
be used to lighten heart 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.31
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.16
Plausible(song, be used to lighten heart)
Evidence: 0.46
¬ Typical(play, be used to relieve stress)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.39
Plausible(play, be used to relieve stress)
Evidence: 0.16
¬ Plausible(song, be used to lighten heart)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(play, be used to relieve stress)
Evidence: 0.18
¬ Remarkable(song, be used to lighten heart)

Remarkability from parent implausibility

0.24
Rule weight: 0.42
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.16
Plausible(song, be used to lighten heart)
Evidence: 0.26
Remarkable(play, be used to relieve stress)
Evidence: 0.39
¬ Plausible(play, be used to relieve stress)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.39
Plausible(play, be used to relieve stress)
Evidence: 0.73
¬ Salient(play, be used to relieve stress)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Salient(play, be used to relieve stress)
Evidence: 0.46
¬ Typical(play, be used to relieve stress)
Evidence: 0.26
¬ Remarkable(play, be used to relieve stress)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.39
Plausible(play, be used to relieve stress)
Evidence: 0.46
¬ Typical(play, be used to relieve stress)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(play, be used to relieve stress)
Evidence: 0.70
¬ Typical(song, be used to lighten heart)

Typicality inheritance from parent to child

0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.46
Typical(play, be used to relieve stress)
Evidence: 0.70
¬ Typical(song, be used to lighten heart)