play: requires adopt puppy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires adopt puppy 1.00
requires adopt attitude 0.84
requires adopt playful attitude 0.83
be used to play with cat 0.78
requires be child 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.62
Plausible(play, requires adopt puppy)
Evidence: 0.16
¬ Salient(play, requires adopt puppy)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.94
Typical(play, requires adopt puppy)
Evidence: 0.43
¬ Typical(play, requires be child)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.62
Plausible(play, requires adopt puppy)
Evidence: 0.34
¬ Plausible(play, requires be child)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.09
Remarkable(play, requires adopt puppy)
Evidence: 0.52
¬ Remarkable(play, requires be child)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.16
Salient(play, requires adopt puppy)
Evidence: 0.78
¬ Salient(play, requires be child)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.16
Salient(play, requires adopt puppy)
Evidence: 0.94
¬ Typical(play, requires adopt puppy)
Evidence: 0.09
¬ Remarkable(play, requires adopt puppy)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.62
Plausible(play, requires adopt puppy)
Evidence: 0.94
¬ Typical(play, requires adopt puppy)