play: requires plan

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
requires plan 1.00
be motivated by plan for future 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.23
¬ Remarkable(play, requires plan)
Evidence: 0.42
¬ Remarkable(dream, be motivated by plan for future)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.82
Plausible(play, requires plan)
Evidence: 0.42
Remarkable(dream, be motivated by plan for future)
Evidence: 0.37
¬ Plausible(dream, be motivated by plan for future)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.82
Plausible(play, requires plan)
Evidence: 0.64
¬ Salient(play, requires plan)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.64
Salient(play, requires plan)
Evidence: 0.52
¬ Typical(play, requires plan)
Evidence: 0.23
¬ Remarkable(play, requires plan)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.82
Plausible(play, requires plan)
Evidence: 0.52
¬ Typical(play, requires plan)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.23
¬ Remarkable(play, requires plan)
Evidence: 0.37
¬ Typical(dream, be motivated by plan for future)