playbook: work with players

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.58
, device
Weight: 0.51
, tablet
Weight: 0.51
, product
Weight: 0.50
, player
Weight: 0.48
Siblings stuff
Weight: 0.32
, cliche
Weight: 0.32
, everything
Weight: 0.32
, groove
Weight: 0.32
, trick
Weight: 0.31

Related properties

Property Similarity
work with players 1.00
work with certain players 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.39
Plausible(playbook, work with players)
Evidence: 0.55
¬ Salient(playbook, work with players)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.83
Remarkable(playbook, work with players)
Evidence: 0.78
¬ Remarkable(playbook, work with certain players)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.55
Salient(playbook, work with players)
Evidence: 0.80
¬ Salient(playbook, work with certain players)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.94
Evidence: 0.39
Plausible(playbook, work with players)
Evidence: 0.64
¬ Plausible(playbook, work with certain players)
0.45
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.94
Evidence: 0.25
Typical(playbook, work with players)
Evidence: 0.59
¬ Typical(playbook, work with certain players)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.55
Salient(playbook, work with players)
Evidence: 0.25
¬ Typical(playbook, work with players)
Evidence: 0.83
¬ Remarkable(playbook, work with players)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.39
Plausible(playbook, work with players)
Evidence: 0.25
¬ Typical(playbook, work with players)