player: afford play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football player
Weight: 0.75
, basketball player
Weight: 0.69
, person
Weight: 0.65
Siblings dvd player
Weight: 0.82
, baseball player
Weight: 0.73
, tennis player
Weight: 0.69
, quarterback
Weight: 0.69
, linebacker
Weight: 0.67

Related properties

Property Similarity
afford play 1.00
afford play in one drop 0.93
afford play in big one drop 0.91
get forced play 0.79
manage play 0.79
play ursa without life 0.77
continue play 0.76
play in big one drop 0.75
play sick 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(player, afford play)
Evidence: 0.99
¬ Salient(player, afford play)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.99
Salient(player, afford play)
Evidence: 0.91
¬ Salient(player, get forced play)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Salient(player, afford play)
Evidence: 0.85
¬ Salient(player, continue play)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.95
Typical(player, afford play)
Evidence: 0.20
¬ Typical(player, continue play)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.95
Typical(player, afford play)
Evidence: 0.93
¬ Typical(player, get forced play)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.94
Plausible(player, afford play)
Evidence: 0.88
¬ Plausible(player, get forced play)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.94
Plausible(player, afford play)
Evidence: 0.58
¬ Plausible(player, continue play)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.90
Remarkable(player, afford play)
Evidence: 0.78
¬ Remarkable(player, get forced play)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.90
Remarkable(player, afford play)
Evidence: 0.66
¬ Remarkable(player, continue play)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(player, afford play)
Evidence: 0.95
¬ Typical(player, afford play)
Evidence: 0.90
¬ Remarkable(player, afford play)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(player, afford play)
Evidence: 0.95
¬ Typical(player, afford play)