player: get randomly kicked from game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football player
Weight: 0.75
, basketball player
Weight: 0.69
, person
Weight: 0.65
Siblings dvd player
Weight: 0.82
, baseball player
Weight: 0.73
, tennis player
Weight: 0.69
, quarterback
Weight: 0.69
, linebacker
Weight: 0.67

Related properties

Property Similarity
get randomly kicked from game 1.00
randomly jump much in match 0.85
be allowed random in games 0.81
play as random 0.81
be knocked out in games 0.79
be allowed random in ranked games 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(player, get randomly kicked from game)
Evidence: 0.99
¬ Salient(player, get randomly kicked from game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Salient(player, get randomly kicked from game)
Evidence: 0.99
¬ Typical(player, get randomly kicked from game)
Evidence: 0.79
¬ Remarkable(player, get randomly kicked from game)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(player, get randomly kicked from game)
Evidence: 0.99
¬ Typical(player, get randomly kicked from game)