playground: is dangerous

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.63
, attraction
Weight: 0.63
, facility
Weight: 0.62
, place
Weight: 0.61
Siblings park
Weight: 0.67
, basketball court
Weight: 0.66
, tennis court
Weight: 0.65
, soccer field
Weight: 0.61
, amusement park
Weight: 0.35

Related properties

Property Similarity
is dangerous 1.00
be dangerous at night 0.87
is scary 0.78
be in danger 0.77
be on hills unsafe 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.22
¬ Remarkable(park, be dangerous at night)
0.10
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.50
¬ Remarkable(amusement park, is dangerous)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.45
¬ Remarkable(park, be in danger)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.75
Plausible(playground, is dangerous)
Evidence: 0.50
Remarkable(amusement park, is dangerous)
Evidence: 0.65
¬ Plausible(amusement park, is dangerous)
0.47
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.75
Plausible(playground, is dangerous)
Evidence: 0.22
Remarkable(park, be dangerous at night)
Evidence: 0.50
¬ Plausible(park, be dangerous at night)
0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.75
Plausible(playground, is dangerous)
Evidence: 0.45
Remarkable(park, be in danger)
Evidence: 0.68
¬ Plausible(park, be in danger)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.75
Plausible(playground, is dangerous)
Evidence: 0.80
¬ Salient(playground, is dangerous)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Salient(playground, is dangerous)
Evidence: 0.82
¬ Typical(playground, is dangerous)
Evidence: 0.55
¬ Remarkable(playground, is dangerous)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(playground, is dangerous)
Evidence: 0.82
¬ Typical(playground, is dangerous)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.73
¬ Typical(amusement park, is dangerous)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.76
¬ Typical(park, be dangerous at night)
0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.55
¬ Remarkable(playground, is dangerous)
Evidence: 0.79
¬ Typical(park, be in danger)