playing: be hide fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
be hide fun 1.00
has trait fun 0.77
is more fun then writing 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(playing, be hide fun)
Evidence: 0.85
¬ Remarkable(play, has trait fun)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.42
Plausible(playing, be hide fun)
Evidence: 0.85
Remarkable(play, has trait fun)
Evidence: 0.74
¬ Plausible(play, has trait fun)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.42
Plausible(playing, be hide fun)
Evidence: 0.34
¬ Salient(playing, be hide fun)

Similarity expansion

0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.56
Typical(playing, be hide fun)
Evidence: 0.64
¬ Typical(playing, has trait fun)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.56
Typical(playing, be hide fun)
Evidence: 0.74
¬ Typical(playing, is more fun then writing)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.35
Remarkable(playing, be hide fun)
Evidence: 0.60
¬ Remarkable(playing, is more fun then writing)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.42
Plausible(playing, be hide fun)
Evidence: 0.68
¬ Plausible(playing, is more fun then writing)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.42
Plausible(playing, be hide fun)
Evidence: 0.72
¬ Plausible(playing, has trait fun)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.34
Salient(playing, be hide fun)
Evidence: 0.73
¬ Salient(playing, is more fun then writing)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.35
Remarkable(playing, be hide fun)
Evidence: 0.87
¬ Remarkable(playing, has trait fun)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.34
Salient(playing, be hide fun)
Evidence: 0.90
¬ Salient(playing, has trait fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.34
Salient(playing, be hide fun)
Evidence: 0.56
¬ Typical(playing, be hide fun)
Evidence: 0.35
¬ Remarkable(playing, be hide fun)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.42
Plausible(playing, be hide fun)
Evidence: 0.56
¬ Typical(playing, be hide fun)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(playing, be hide fun)
Evidence: 0.67
¬ Typical(play, has trait fun)