playing: be important in life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
be important in life 1.00
be important 0.85
be important in early childhood 0.78
be important in care home 0.77
be important in story 0.77
be important for living organisms 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.77
Plausible(hobby, be important in life)
Evidence: 0.81
¬ Typical(playing, be important in life)
0.43
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.80
Plausible(action, be important in story)
Evidence: 0.81
¬ Typical(playing, be important in life)
0.40
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.72
Plausible(activity, be important in early childhood)
Evidence: 0.81
¬ Typical(playing, be important in life)
0.26
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.40
Plausible(activity, be important in care home)
Evidence: 0.81
¬ Typical(playing, be important in life)
0.25
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.39
Plausible(intensity, be important for living organisms)
Evidence: 0.81
¬ Typical(playing, be important in life)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.77
¬ Plausible(hobby, be important in life)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.40
¬ Plausible(activity, be important in care home)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.39
¬ Plausible(intensity, be important for living organisms)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.72
¬ Plausible(activity, be important in early childhood)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.80
¬ Plausible(action, be important in story)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.26
¬ Remarkable(activity, be important in care home)
0.35
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.26
¬ Remarkable(intensity, be important for living organisms)
0.26
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.68
¬ Remarkable(hobby, be important in life)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.57
¬ Remarkable(activity, be important in early childhood)
0.21
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.63
¬ Remarkable(action, be important in story)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.77
Plausible(hobby, be important in life)
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Plausible(playing, be important in life)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.72
Plausible(activity, be important in early childhood)
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Plausible(playing, be important in life)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.80
Plausible(action, be important in story)
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Plausible(playing, be important in life)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.40
Plausible(activity, be important in care home)
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Plausible(playing, be important in life)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.39
Plausible(intensity, be important for living organisms)
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Plausible(playing, be important in life)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.94
¬ Salient(playing, be important in life)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Salient(playing, be important in life)
Evidence: 0.93
¬ Salient(playing, be important)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.80
¬ Plausible(playing, be important)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.77
¬ Typical(playing, be important)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.81
Remarkable(playing, be important in life)
Evidence: 0.83
¬ Remarkable(playing, be important)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Salient(playing, be important in life)
Evidence: 0.81
¬ Typical(playing, be important in life)
Evidence: 0.81
¬ Remarkable(playing, be important in life)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.83
Plausible(playing, be important in life)
Evidence: 0.81
¬ Typical(playing, be important in life)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.59
¬ Typical(intensity, be important for living organisms)
0.20
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.60
¬ Typical(activity, be important in care home)
0.18
Rule weight: 0.51
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.79
¬ Typical(hobby, be important in life)
0.14
Rule weight: 0.51
Evidence weight: 0.36
Similarity weight: 0.78
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.78
¬ Typical(activity, be important in early childhood)
0.12
Rule weight: 0.51
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.81
¬ Remarkable(playing, be important in life)
Evidence: 0.85
¬ Typical(action, be important in story)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.79
¬ Typical(hobby, be important in life)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.60
¬ Typical(activity, be important in care home)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.59
¬ Typical(intensity, be important for living organisms)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.78
¬ Typical(activity, be important in early childhood)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.81
Typical(playing, be important in life)
Evidence: 0.85
¬ Typical(action, be important in story)