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playroom
:
be used to contain and entertain child
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to contain and entertain child
1.00
be used to entertain child
0.90
be used to child
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.51
Plausible(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.41
¬ Salient(
playroom
,
be used to contain and entertain child
)
Similarity expansion
0.59
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.90
Evidence:
0.51
Plausible(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.46
¬ Plausible(
playroom
,
be used to entertain child
)
0.58
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.90
Evidence:
0.41
Salient(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.40
¬ Salient(
playroom
,
be used to entertain child
)
0.58
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.90
Evidence:
0.64
Typical(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.68
¬ Typical(
playroom
,
be used to entertain child
)
0.57
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.90
Evidence:
0.58
Remarkable(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.61
¬ Remarkable(
playroom
,
be used to entertain child
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.77
Evidence:
0.64
Typical(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.38
¬ Typical(
playroom
,
be used to child
)
0.48
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.77
Evidence:
0.58
Remarkable(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.64
¬ Remarkable(
playroom
,
be used to child
)
0.43
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.77
Evidence:
0.41
Salient(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.58
¬ Salient(
playroom
,
be used to child
)
0.41
Rule weight:
0.85
Evidence weight:
0.63
Similarity weight:
0.77
Evidence:
0.51
Plausible(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.77
¬ Plausible(
playroom
,
be used to child
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.78
Similarity weight:
1.00
Evidence:
0.41
Salient(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.64
¬ Typical(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.58
¬ Remarkable(
playroom
,
be used to contain and entertain child
)
Typical implies Plausible
0.33
Rule weight:
0.48
Evidence weight:
0.69
Similarity weight:
1.00
Evidence:
0.51
Plausible(
playroom
,
be used to contain and entertain child
)
⋁
Evidence:
0.64
¬ Typical(
playroom
,
be used to contain and entertain child
)