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please your parent
:
requires buy them dinner
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires buy them dinner
1.00
causes you get gift
0.76
requires go to bed on time
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.59
Plausible(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.28
¬ Salient(
please your parent
,
requires buy them dinner
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.76
Evidence:
0.24
Remarkable(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.02
¬ Remarkable(
please your parent
,
requires go to bed on time
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.76
Evidence:
0.92
Typical(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.42
¬ Typical(
please your parent
,
causes you get gift
)
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.28
Salient(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.05
¬ Salient(
please your parent
,
requires go to bed on time
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.92
Typical(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.90
¬ Typical(
please your parent
,
requires go to bed on time
)
0.44
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.76
Evidence:
0.59
Plausible(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.79
¬ Plausible(
please your parent
,
requires go to bed on time
)
0.43
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.76
Evidence:
0.59
Plausible(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.82
¬ Plausible(
please your parent
,
causes you get gift
)
0.38
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.76
Evidence:
0.28
Salient(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.56
¬ Salient(
please your parent
,
causes you get gift
)
0.28
Rule weight:
0.85
Evidence weight:
0.43
Similarity weight:
0.76
Evidence:
0.24
Remarkable(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.75
¬ Remarkable(
please your parent
,
causes you get gift
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.28
Salient(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.92
¬ Typical(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.24
¬ Remarkable(
please your parent
,
requires buy them dinner
)
Typical implies Plausible
0.30
Rule weight:
0.48
Evidence weight:
0.62
Similarity weight:
1.00
Evidence:
0.59
Plausible(
please your parent
,
requires buy them dinner
)
⋁
Evidence:
0.92
¬ Typical(
please your parent
,
requires buy them dinner
)