pointer: is unsafe

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents index
Weight: 0.58
, address
Weight: 0.57
, thing
Weight: 0.56
, item
Weight: 0.56
Siblings arrow
Weight: 0.60
, cursor
Weight: 0.57
, jumper cable
Weight: 0.34
, jumper
Weight: 0.34
, basket
Weight: 0.34

Related properties

Property Similarity
is unsafe 1.00
be unsafe in c # 0.83
is dangerous 0.80
be dangerous in c++ 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.10
Plausible(pointer, is unsafe)
Evidence: 0.10
¬ Salient(pointer, is unsafe)

Similarity expansion

0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.09
Remarkable(pointer, is unsafe)
Evidence: 0.34
¬ Remarkable(pointer, be unsafe in c #)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.09
Remarkable(pointer, is unsafe)
Evidence: 0.50
¬ Remarkable(pointer, is dangerous)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.09
Remarkable(pointer, is unsafe)
Evidence: 0.57
¬ Remarkable(pointer, be dangerous in c++)
0.32
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.83
Evidence: 0.37
Typical(pointer, is unsafe)
Evidence: 0.86
¬ Typical(pointer, be unsafe in c #)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.37
Typical(pointer, is unsafe)
Evidence: 0.86
¬ Typical(pointer, be dangerous in c++)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.37
Typical(pointer, is unsafe)
Evidence: 0.88
¬ Typical(pointer, is dangerous)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.10
Salient(pointer, is unsafe)
Evidence: 0.65
¬ Salient(pointer, be unsafe in c #)
0.25
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.83
Evidence: 0.10
Plausible(pointer, is unsafe)
Evidence: 0.73
¬ Plausible(pointer, be unsafe in c #)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.10
Plausible(pointer, is unsafe)
Evidence: 0.80
¬ Plausible(pointer, is dangerous)
0.19
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.80
Evidence: 0.10
Plausible(pointer, is unsafe)
Evidence: 0.80
¬ Plausible(pointer, be dangerous in c++)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.80
Evidence: 0.10
Salient(pointer, is unsafe)
Evidence: 0.83
¬ Salient(pointer, is dangerous)
0.15
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.80
Evidence: 0.10
Salient(pointer, is unsafe)
Evidence: 0.86
¬ Salient(pointer, be dangerous in c++)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.10
Salient(pointer, is unsafe)
Evidence: 0.37
¬ Typical(pointer, is unsafe)
Evidence: 0.09
¬ Remarkable(pointer, is unsafe)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.10
Plausible(pointer, is unsafe)
Evidence: 0.37
¬ Typical(pointer, is unsafe)