poker: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.60
, board game
Weight: 0.58
, game
Weight: 0.56
, activity
Weight: 0.56
, thing
Weight: 0.56
Siblings chess game
Weight: 0.35
, gambling
Weight: 0.35
, backgammon
Weight: 0.34
, blackjack
Weight: 0.34
, hockey game
Weight: 0.33

Related properties

Property Similarity
be played 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.83
¬ Remarkable(poker, be played)
Evidence: 0.76
¬ Remarkable(blackjack, be played)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.49
Plausible(poker, be played)
Evidence: 0.76
Remarkable(blackjack, be played)
Evidence: 0.26
¬ Plausible(blackjack, be played)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.49
Plausible(poker, be played)
Evidence: 0.66
¬ Salient(poker, be played)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.66
Salient(poker, be played)
Evidence: 0.38
¬ Typical(poker, be played)
Evidence: 0.83
¬ Remarkable(poker, be played)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.49
Plausible(poker, be played)
Evidence: 0.38
¬ Typical(poker, be played)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.83
¬ Remarkable(poker, be played)
Evidence: 0.16
¬ Typical(blackjack, be played)