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punch someone
:
be used to get revenge
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to get revenge
1.00
be used to revenge
0.99
causes feel avenge
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.62
Plausible(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.51
¬ Salient(
punch someone
,
be used to get revenge
)
Similarity expansion
0.69
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.99
Evidence:
0.74
Typical(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.67
¬ Typical(
punch someone
,
be used to revenge
)
0.68
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.99
Evidence:
0.28
Remarkable(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.26
¬ Remarkable(
punch someone
,
be used to revenge
)
0.62
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.99
Evidence:
0.62
Plausible(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.69
¬ Plausible(
punch someone
,
be used to revenge
)
0.62
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.99
Evidence:
0.51
Salient(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.54
¬ Salient(
punch someone
,
be used to revenge
)
0.59
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.84
Evidence:
0.62
Plausible(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.47
¬ Plausible(
punch someone
,
causes feel avenge
)
0.57
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.84
Evidence:
0.28
Remarkable(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.29
¬ Remarkable(
punch someone
,
causes feel avenge
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.84
Evidence:
0.51
Salient(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.46
¬ Salient(
punch someone
,
causes feel avenge
)
0.55
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.84
Evidence:
0.74
Typical(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.88
¬ Typical(
punch someone
,
causes feel avenge
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.51
Salient(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.74
¬ Typical(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.28
¬ Remarkable(
punch someone
,
be used to get revenge
)
Typical implies Plausible
0.35
Rule weight:
0.48
Evidence weight:
0.72
Similarity weight:
1.00
Evidence:
0.62
Plausible(
punch someone
,
be used to get revenge
)
⋁
Evidence:
0.74
¬ Typical(
punch someone
,
be used to get revenge
)