punch someone: be used to get revenge

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get revenge 1.00
be used to revenge 0.99
causes feel avenge 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.62
Plausible(punch someone, be used to get revenge)
Evidence: 0.51
¬ Salient(punch someone, be used to get revenge)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.74
Typical(punch someone, be used to get revenge)
Evidence: 0.67
¬ Typical(punch someone, be used to revenge)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.28
Remarkable(punch someone, be used to get revenge)
Evidence: 0.26
¬ Remarkable(punch someone, be used to revenge)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.99
Evidence: 0.62
Plausible(punch someone, be used to get revenge)
Evidence: 0.69
¬ Plausible(punch someone, be used to revenge)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.99
Evidence: 0.51
Salient(punch someone, be used to get revenge)
Evidence: 0.54
¬ Salient(punch someone, be used to revenge)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.62
Plausible(punch someone, be used to get revenge)
Evidence: 0.47
¬ Plausible(punch someone, causes feel avenge)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.28
Remarkable(punch someone, be used to get revenge)
Evidence: 0.29
¬ Remarkable(punch someone, causes feel avenge)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.51
Salient(punch someone, be used to get revenge)
Evidence: 0.46
¬ Salient(punch someone, causes feel avenge)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.74
Typical(punch someone, be used to get revenge)
Evidence: 0.88
¬ Typical(punch someone, causes feel avenge)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.51
Salient(punch someone, be used to get revenge)
Evidence: 0.74
¬ Typical(punch someone, be used to get revenge)
Evidence: 0.28
¬ Remarkable(punch someone, be used to get revenge)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.62
Plausible(punch someone, be used to get revenge)
Evidence: 0.74
¬ Typical(punch someone, be used to get revenge)