punch someone: requires hit them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires hit them 1.00
be used to hurt them 0.81
causes knock them out 0.80
causes them to punch you back 0.79
causes hurt them 0.79
be motivated by really hurt them 0.78
be motivated by hurt them 0.78
causes they punch you back 0.78
causes they will punch back 0.78
be motivated by beat them up 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.84
¬ Salient(punch someone, requires hit them)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.93
¬ Plausible(punch someone, be used to hurt them)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.95
¬ Plausible(punch someone, causes knock them out)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.99
¬ Plausible(punch someone, causes them to punch you back)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.93
¬ Plausible(punch someone, be motivated by hurt them)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.97
¬ Plausible(punch someone, be motivated by really hurt them)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.04
¬ Typical(punch someone, causes them to punch you back)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.99
¬ Plausible(punch someone, causes they punch you back)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.96
¬ Plausible(punch someone, causes they will punch back)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.03
¬ Typical(punch someone, causes they punch you back)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.88
¬ Plausible(punch someone, be motivated by beat them up)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.07
¬ Typical(punch someone, be motivated by really hurt them)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.64
¬ Salient(punch someone, be used to hurt them)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.08
¬ Typical(punch someone, causes they will punch back)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.86
¬ Remarkable(punch someone, causes knock them out)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.74
¬ Salient(punch someone, causes knock them out)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.90
¬ Remarkable(punch someone, be used to hurt them)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.64
¬ Salient(punch someone, be motivated by hurt them)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.14
¬ Typical(punch someone, causes knock them out)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.14
¬ Typical(punch someone, be used to hurt them)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.68
¬ Salient(punch someone, be motivated by really hurt them)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.12
¬ Typical(punch someone, be motivated by hurt them)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.66
¬ Salient(punch someone, be motivated by beat them up)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.94
¬ Remarkable(punch someone, causes them to punch you back)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.75
¬ Salient(punch someone, causes they will punch back)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.83
¬ Remarkable(punch someone, be motivated by beat them up)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.94
¬ Remarkable(punch someone, be motivated by hurt them)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.88
¬ Salient(punch someone, causes them to punch you back)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.95
¬ Remarkable(punch someone, be motivated by really hurt them)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.93
¬ Remarkable(punch someone, causes they will punch back)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(punch someone, requires hit them)
Evidence: 0.95
¬ Remarkable(punch someone, causes they punch you back)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.90
¬ Salient(punch someone, causes they punch you back)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.09
Typical(punch someone, requires hit them)
Evidence: 0.25
¬ Typical(punch someone, be motivated by beat them up)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(punch someone, requires hit them)
Evidence: 0.09
¬ Typical(punch someone, requires hit them)
Evidence: 0.86
¬ Remarkable(punch someone, requires hit them)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(punch someone, requires hit them)
Evidence: 0.09
¬ Typical(punch someone, requires hit them)