purchase cellular phone: requires get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get money 1.00
requires money 0.95
requires pay money 0.92
requires have enough money 0.89
causes pay lot of money 0.88
requires obtain money 0.88
requires save your money 0.87
requires prepare money 0.86
causes lose money 0.84
causes spend money 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.76
¬ Salient(purchase cellular phone, requires get money)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.91
¬ Plausible(purchase cellular phone, requires money)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.95
¬ Plausible(purchase cellular phone, requires pay money)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.74
¬ Remarkable(purchase cellular phone, requires money)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.70
¬ Plausible(purchase cellular phone, causes pay lot of money)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.95
¬ Plausible(purchase cellular phone, requires have enough money)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.96
¬ Plausible(purchase cellular phone, requires obtain money)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.79
¬ Remarkable(purchase cellular phone, requires pay money)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.97
¬ Plausible(purchase cellular phone, requires save your money)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.96
¬ Plausible(purchase cellular phone, requires prepare money)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.64
¬ Plausible(purchase cellular phone, causes lose money)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.14
¬ Typical(purchase cellular phone, requires pay money)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.36
¬ Salient(purchase cellular phone, causes pay lot of money)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.76
¬ Plausible(purchase cellular phone, causes spend money)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.71
¬ Remarkable(purchase cellular phone, requires obtain money)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.09
¬ Typical(purchase cellular phone, requires save your money)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.22
¬ Salient(purchase cellular phone, causes lose money)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.44
¬ Remarkable(purchase cellular phone, causes lose money)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.79
¬ Remarkable(purchase cellular phone, causes pay lot of money)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.84
¬ Remarkable(purchase cellular phone, requires have enough money)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.72
¬ Salient(purchase cellular phone, requires money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.68
¬ Remarkable(purchase cellular phone, requires prepare money)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.14
¬ Typical(purchase cellular phone, requires have enough money)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.81
¬ Remarkable(purchase cellular phone, requires save your money)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.13
¬ Typical(purchase cellular phone, requires obtain money)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.22
¬ Typical(purchase cellular phone, requires money)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.87
Remarkable(purchase cellular phone, requires get money)
Evidence: 0.73
¬ Remarkable(purchase cellular phone, causes spend money)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.14
¬ Typical(purchase cellular phone, requires prepare money)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.78
¬ Salient(purchase cellular phone, requires pay money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.54
¬ Salient(purchase cellular phone, causes spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.77
¬ Salient(purchase cellular phone, requires have enough money)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.84
¬ Salient(purchase cellular phone, requires obtain money)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.85
¬ Salient(purchase cellular phone, requires save your money)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.82
¬ Salient(purchase cellular phone, requires prepare money)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.43
¬ Typical(purchase cellular phone, causes spend money)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.49
¬ Typical(purchase cellular phone, causes pay lot of money)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.84
Evidence: 0.13
Typical(purchase cellular phone, requires get money)
Evidence: 0.69
¬ Typical(purchase cellular phone, causes lose money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.76
Salient(purchase cellular phone, requires get money)
Evidence: 0.13
¬ Typical(purchase cellular phone, requires get money)
Evidence: 0.87
¬ Remarkable(purchase cellular phone, requires get money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(purchase cellular phone, requires get money)
Evidence: 0.13
¬ Typical(purchase cellular phone, requires get money)