puzzle: be good for brain

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, content
Weight: 0.61
, element
Weight: 0.60
, computer game
Weight: 0.60
Siblings crossword puzzle
Weight: 0.77
, jigsaw puzzle
Weight: 0.65
, problem
Weight: 0.65
, scrabble
Weight: 0.53
, sudoku
Weight: 0.46

Related properties

Property Similarity
be good for brain 1.00
help brain 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.61
¬ Remarkable(puzzle, be good for brain)
Evidence: 0.34
¬ Remarkable(sudoku, be good for brain)
0.08
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.61
¬ Remarkable(puzzle, be good for brain)
Evidence: 0.66
¬ Remarkable(jigsaw puzzle, be good for brain)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(puzzle, be good for brain)
Evidence: 0.66
Remarkable(jigsaw puzzle, be good for brain)
Evidence: 0.98
¬ Plausible(jigsaw puzzle, be good for brain)
0.59
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(puzzle, be good for brain)
Evidence: 0.34
Remarkable(sudoku, be good for brain)
Evidence: 0.92
¬ Plausible(sudoku, be good for brain)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(puzzle, be good for brain)
Evidence: 0.78
¬ Salient(puzzle, be good for brain)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.96
Plausible(puzzle, be good for brain)
Evidence: 0.80
¬ Plausible(puzzle, help brain)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.65
Typical(puzzle, be good for brain)
Evidence: 0.17
¬ Typical(puzzle, help brain)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.78
Salient(puzzle, be good for brain)
Evidence: 0.64
¬ Salient(puzzle, help brain)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.94
Evidence: 0.61
Remarkable(puzzle, be good for brain)
Evidence: 0.88
¬ Remarkable(puzzle, help brain)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Salient(puzzle, be good for brain)
Evidence: 0.65
¬ Typical(puzzle, be good for brain)
Evidence: 0.61
¬ Remarkable(puzzle, be good for brain)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(puzzle, be good for brain)
Evidence: 0.65
¬ Typical(puzzle, be good for brain)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.61
¬ Remarkable(puzzle, be good for brain)
Evidence: 0.66
¬ Typical(sudoku, be good for brain)
0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.61
¬ Remarkable(puzzle, be good for brain)
Evidence: 0.76
¬ Typical(jigsaw puzzle, be good for brain)