queue: be for long normal pick games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, operation
Weight: 0.54
, concept
Weight: 0.49
, interface
Weight: 0.47
, system
Weight: 0.46
Siblings gate
Weight: 0.31
, train ticket
Weight: 0.31
, rush
Weight: 0.31
, screen saver
Weight: 0.31
, push button
Weight: 0.31

Related properties

Property Similarity
be for long normal pick games 1.00
be for long pick games 0.94
be long for fortnite 0.77
be for fortnite long 0.77
be in long fortnite 0.76
be on fortnite long 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(queue, be for long normal pick games)
Evidence: 0.87
¬ Salient(queue, be for long normal pick games)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.94
Typical(queue, be for long normal pick games)
Evidence: 0.93
¬ Typical(queue, be for long pick games)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.87
Salient(queue, be for long normal pick games)
Evidence: 0.84
¬ Salient(queue, be for long pick games)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.86
Plausible(queue, be for long normal pick games)
Evidence: 0.84
¬ Plausible(queue, be for long pick games)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.94
Typical(queue, be for long normal pick games)
Evidence: 0.96
¬ Typical(queue, be for fortnite long)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.94
Typical(queue, be for long normal pick games)
Evidence: 0.97
¬ Typical(queue, be long for fortnite)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.87
Salient(queue, be for long normal pick games)
Evidence: 0.94
¬ Typical(queue, be for long normal pick games)
Evidence: 0.45
¬ Remarkable(queue, be for long normal pick games)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.86
Plausible(queue, be for long normal pick games)
Evidence: 0.94
¬ Typical(queue, be for long normal pick games)