queue: be for pick games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, operation
Weight: 0.54
, concept
Weight: 0.49
, interface
Weight: 0.47
, system
Weight: 0.46
Siblings gate
Weight: 0.31
, train ticket
Weight: 0.31
, rush
Weight: 0.31
, screen saver
Weight: 0.31
, push button
Weight: 0.31

Related properties

Property Similarity
be for pick games 1.00
be for normal pick games 0.93
be for blind pick games 0.91
be for long blind pick games 0.90
be for normal blind pick games 0.88
be for long normal blind pick games 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.75
Plausible(queue, be for pick games)
Evidence: 0.75
¬ Salient(queue, be for pick games)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.75
Salient(queue, be for pick games)
Evidence: 0.26
¬ Salient(queue, be for blind pick games)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.75
Plausible(queue, be for pick games)
Evidence: 0.39
¬ Plausible(queue, be for blind pick games)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.75
Salient(queue, be for pick games)
Evidence: 0.25
¬ Salient(queue, be for normal blind pick games)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.84
Typical(queue, be for pick games)
Evidence: 0.64
¬ Typical(queue, be for blind pick games)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.46
Remarkable(queue, be for pick games)
Evidence: 0.19
¬ Remarkable(queue, be for blind pick games)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Salient(queue, be for pick games)
Evidence: 0.84
¬ Typical(queue, be for pick games)
Evidence: 0.46
¬ Remarkable(queue, be for pick games)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(queue, be for pick games)
Evidence: 0.84
¬ Typical(queue, be for pick games)