rand: have guns

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents author
Weight: 0.57
, group
Weight: 0.56
, currency
Weight: 0.53
, organization
Weight: 0.52
, function
Weight: 0.52
Siblings dollar bill
Weight: 0.34
, euro
Weight: 0.33
, dollar
Weight: 0.33
, commodity
Weight: 0.30

Related properties

Property Similarity
have guns 1.00
use guns 0.97

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.24
Plausible(rand, have guns)
Evidence: 0.22
¬ Salient(rand, have guns)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.24
Plausible(rand, have guns)
Evidence: 0.08
¬ Plausible(rand, use guns)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.22
Salient(rand, have guns)
Evidence: 0.11
¬ Salient(rand, use guns)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.26
Remarkable(rand, have guns)
Evidence: 0.15
¬ Remarkable(rand, use guns)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.40
Typical(rand, have guns)
Evidence: 0.24
¬ Typical(rand, use guns)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.22
Salient(rand, have guns)
Evidence: 0.40
¬ Typical(rand, have guns)
Evidence: 0.26
¬ Remarkable(rand, have guns)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.24
Plausible(rand, have guns)
Evidence: 0.40
¬ Typical(rand, have guns)