range: be highly outdmged by melee

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents distance
Weight: 0.61
, area
Weight: 0.60
, difference
Weight: 0.58
, quality
Weight: 0.57
Siblings alps
Weight: 0.44
, skeet
Weight: 0.42
, angle
Weight: 0.31
, accuracy
Weight: 0.31
, gap
Weight: 0.31

Related properties

Property Similarity
be highly outdmged by melee 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.36
Plausible(range, be highly outdmged by melee)
Evidence: 0.06
¬ Salient(range, be highly outdmged by melee)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.06
Salient(range, be highly outdmged by melee)
Evidence: 0.27
¬ Typical(range, be highly outdmged by melee)
Evidence: 0.03
¬ Remarkable(range, be highly outdmged by melee)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.36
Plausible(range, be highly outdmged by melee)
Evidence: 0.27
¬ Typical(range, be highly outdmged by melee)