razor blade: be locked up in stores

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents blade
Weight: 0.74
, utensil
Weight: 0.70
, weapon
Weight: 0.70
, instrument
Weight: 0.69
Siblings razor
Weight: 0.39
, knife
Weight: 0.36
, pocket knife
Weight: 0.36
, wooden spoon
Weight: 0.36
, scissors
Weight: 0.36

Related properties

Property Similarity
be locked up in stores 1.00
is locked 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(razor blade, be locked up in stores)
Evidence: 0.42
¬ Remarkable(razor, be locked up in stores)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.29
¬ Remarkable(razor blade, be locked up in stores)
Evidence: 0.63
¬ Remarkable(razor, is locked)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Plausible(razor blade, be locked up in stores)
Evidence: 0.42
Remarkable(razor, be locked up in stores)
Evidence: 0.60
¬ Plausible(razor, be locked up in stores)
0.44
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.49
Plausible(razor blade, be locked up in stores)
Evidence: 0.63
Remarkable(razor, is locked)
Evidence: 0.47
¬ Plausible(razor, is locked)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Plausible(razor blade, be locked up in stores)
Evidence: 0.37
¬ Salient(razor blade, be locked up in stores)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.67
Typical(razor blade, be locked up in stores)
Evidence: 0.19
¬ Typical(razor blade, is locked)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.49
Plausible(razor blade, be locked up in stores)
Evidence: 0.35
¬ Plausible(razor blade, is locked)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.37
Salient(razor blade, be locked up in stores)
Evidence: 0.48
¬ Salient(razor blade, is locked)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.81
Evidence: 0.29
Remarkable(razor blade, be locked up in stores)
Evidence: 0.83
¬ Remarkable(razor blade, is locked)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.37
Salient(razor blade, be locked up in stores)
Evidence: 0.67
¬ Typical(razor blade, be locked up in stores)
Evidence: 0.29
¬ Remarkable(razor blade, be locked up in stores)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.49
Plausible(razor blade, be locked up in stores)
Evidence: 0.67
¬ Typical(razor blade, be locked up in stores)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(razor blade, be locked up in stores)
Evidence: 0.71
¬ Typical(razor, be locked up in stores)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.29
¬ Remarkable(razor blade, be locked up in stores)
Evidence: 0.46
¬ Typical(razor, is locked)