reach impasse: requires do something difficult

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires do something difficult 1.00
requires not 0.85
requires think 0.84
be motivated by do not know what to do next 0.84
be motivated by have it all your way 0.81
be motivated by it your way 0.80
causes not be able to continue 0.78
requires try all possibility 0.78
be motivated by you have no more option 0.77
requires be controversious 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.84
¬ Salient(reach impasse, requires do something difficult)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.99
¬ Plausible(reach impasse, requires not)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.76
¬ Plausible(reach impasse, be motivated by do not know what to do next)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.97
¬ Plausible(reach impasse, requires think)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.06
¬ Typical(reach impasse, requires not)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.87
¬ Plausible(reach impasse, be motivated by have it all your way)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.24
¬ Salient(reach impasse, be motivated by have it all your way)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.94
¬ Plausible(reach impasse, be motivated by it your way)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.47
¬ Salient(reach impasse, be motivated by do not know what to do next)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.10
¬ Typical(reach impasse, requires think)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.81
¬ Plausible(reach impasse, causes not be able to continue)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.96
¬ Plausible(reach impasse, requires try all possibility)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.83
¬ Plausible(reach impasse, be motivated by you have no more option)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.24
¬ Salient(reach impasse, causes not be able to continue)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.88
¬ Salient(reach impasse, requires not)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.95
¬ Plausible(reach impasse, requires be controversious)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.83
¬ Salient(reach impasse, requires think)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.30
¬ Remarkable(reach impasse, causes not be able to continue)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.71
¬ Salient(reach impasse, be motivated by it your way)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.54
¬ Salient(reach impasse, be motivated by you have no more option)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.15
¬ Typical(reach impasse, be motivated by it your way)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.55
¬ Remarkable(reach impasse, be motivated by have it all your way)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.13
¬ Typical(reach impasse, requires try all possibility)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.81
¬ Salient(reach impasse, requires try all possibility)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.81
¬ Remarkable(reach impasse, requires not)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.78
¬ Remarkable(reach impasse, requires think)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.82
¬ Salient(reach impasse, requires be controversious)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.53
¬ Remarkable(reach impasse, requires be controversious)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.88
¬ Remarkable(reach impasse, be motivated by do not know what to do next)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.67
¬ Remarkable(reach impasse, requires try all possibility)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.17
¬ Typical(reach impasse, requires be controversious)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.81
¬ Remarkable(reach impasse, be motivated by it your way)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.74
Remarkable(reach impasse, requires do something difficult)
Evidence: 0.74
¬ Remarkable(reach impasse, be motivated by you have no more option)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.34
¬ Typical(reach impasse, be motivated by do not know what to do next)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.32
¬ Typical(reach impasse, be motivated by have it all your way)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.32
¬ Typical(reach impasse, be motivated by you have no more option)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.12
Typical(reach impasse, requires do something difficult)
Evidence: 0.47
¬ Typical(reach impasse, causes not be able to continue)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(reach impasse, requires do something difficult)
Evidence: 0.12
¬ Typical(reach impasse, requires do something difficult)
Evidence: 0.74
¬ Remarkable(reach impasse, requires do something difficult)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(reach impasse, requires do something difficult)
Evidence: 0.12
¬ Typical(reach impasse, requires do something difficult)