relax: requires listen to some music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.50
, place
Weight: 0.39
, advice
Weight: 0.37
, work
Weight: 0.37
, time
Weight: 0.36
Siblings breathe
Weight: 0.30
, get
Weight: 0.30
, let
Weight: 0.30
, cool
Weight: 0.30
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Weight: 0.29

Related properties

Property Similarity
requires listen to some music 1.00
requires listen to music 0.98
be motivated by want to live 0.76
be used to make live 0.76
be motivated by you need money to live 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(relax, requires listen to some music)
Evidence: 0.84
¬ Remarkable(breathe, be motivated by want to live)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.43
Plausible(relax, requires listen to some music)
Evidence: 0.84
Remarkable(breathe, be motivated by want to live)
Evidence: 0.33
¬ Plausible(breathe, be motivated by want to live)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.43
Plausible(relax, requires listen to some music)
Evidence: 0.36
¬ Salient(relax, requires listen to some music)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.94
Typical(relax, requires listen to some music)
Evidence: 0.90
¬ Typical(relax, requires listen to music)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.30
Remarkable(relax, requires listen to some music)
Evidence: 0.30
¬ Remarkable(relax, requires listen to music)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.98
Evidence: 0.36
Salient(relax, requires listen to some music)
Evidence: 0.39
¬ Salient(relax, requires listen to music)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.43
Plausible(relax, requires listen to some music)
Evidence: 0.49
¬ Plausible(relax, requires listen to music)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.36
Salient(relax, requires listen to some music)
Evidence: 0.94
¬ Typical(relax, requires listen to some music)
Evidence: 0.30
¬ Remarkable(relax, requires listen to some music)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.43
Plausible(relax, requires listen to some music)
Evidence: 0.94
¬ Typical(relax, requires listen to some music)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(relax, requires listen to some music)
Evidence: 0.28
¬ Typical(breathe, be motivated by want to live)