remember: be used to bad time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.74
, time
Weight: 0.64
, film
Weight: 0.58
, word
Weight: 0.58
, song
Weight: 0.57
Siblings think
Weight: 0.38
, know
Weight: 0.36
, forget
Weight: 0.35
, thought
Weight: 0.35
, oh
Weight: 0.35

Related properties

Property Similarity
be used to bad time 1.00
be used to good time 0.92
be happen all time 0.78
be used to make good move 0.78
requires think really hard 0.77
be used to not make same mistake twice 0.77
requires think hard 0.77
be used to thinging about something that happen in past 0.76
be used to make good choice 0.76
be motivated by be able to do it again 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.61
¬ Typical(remember, be used to bad time)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.22
Plausible(remember, be used to bad time)
Evidence: 0.28
¬ Plausible(thing, be happen all time)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.34
Remarkable(remember, be used to bad time)
Evidence: 0.22
¬ Plausible(remember, be used to bad time)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.22
Plausible(remember, be used to bad time)
Evidence: 0.45
¬ Salient(remember, be used to bad time)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.22
¬ Typical(remember, be used to good time)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.07
¬ Typical(remember, requires think really hard)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.07
¬ Typical(remember, requires think hard)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.05
¬ Typical(remember, be used to thinging about something that happen in past)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.14
¬ Typical(remember, be motivated by be able to do it again)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.45
Salient(remember, be used to bad time)
Evidence: 0.61
¬ Typical(remember, be used to bad time)
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.22
Plausible(remember, be used to bad time)
Evidence: 0.61
¬ Typical(remember, be used to bad time)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)
Evidence: 0.38
¬ Typical(thing, be happen all time)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.61
Typical(remember, be used to bad time)
Evidence: 0.38
¬ Typical(thing, be happen all time)