restaurant: be used to socialize

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.68
, institution
Weight: 0.64
, accommodation
Weight: 0.64
, food store
Weight: 0.62
Siblings italian restaurant
Weight: 0.87
, seafood restaurant
Weight: 0.81
, steakhouse
Weight: 0.80
, fast food restaurant
Weight: 0.80
, chinese restaurant
Weight: 0.77

Related properties

Property Similarity
be used to socialize 1.00
be used to relax 0.77
be used to dine 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(restaurant, be used to socialize)
Evidence: 0.68
¬ Remarkable(seafood restaurant, be used to dine)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.27
Plausible(restaurant, be used to socialize)
Evidence: 0.68
Remarkable(seafood restaurant, be used to dine)
Evidence: 0.36
¬ Plausible(seafood restaurant, be used to dine)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.27
Plausible(restaurant, be used to socialize)
Evidence: 0.74
¬ Salient(restaurant, be used to socialize)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.39
Typical(restaurant, be used to socialize)
Evidence: 0.21
¬ Typical(restaurant, be used to dine)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.27
Plausible(restaurant, be used to socialize)
Evidence: 0.26
¬ Plausible(restaurant, be used to relax)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.74
Salient(restaurant, be used to socialize)
Evidence: 0.72
¬ Salient(restaurant, be used to relax)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.61
Remarkable(restaurant, be used to socialize)
Evidence: 0.57
¬ Remarkable(restaurant, be used to relax)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.74
Salient(restaurant, be used to socialize)
Evidence: 0.81
¬ Salient(restaurant, be used to dine)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.39
Typical(restaurant, be used to socialize)
Evidence: 0.42
¬ Typical(restaurant, be used to relax)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.27
Plausible(restaurant, be used to socialize)
Evidence: 0.43
¬ Plausible(restaurant, be used to dine)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.61
Remarkable(restaurant, be used to socialize)
Evidence: 0.84
¬ Remarkable(restaurant, be used to dine)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.74
Salient(restaurant, be used to socialize)
Evidence: 0.39
¬ Typical(restaurant, be used to socialize)
Evidence: 0.61
¬ Remarkable(restaurant, be used to socialize)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.27
Plausible(restaurant, be used to socialize)
Evidence: 0.39
¬ Typical(restaurant, be used to socialize)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(restaurant, be used to socialize)
Evidence: 0.29
¬ Typical(seafood restaurant, be used to dine)