reveal: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents story
Weight: 0.23
, type
Weight: 0.22
, beauty
Weight: 0.21
, everything
Weight: 0.21
, magazine
Weight: 0.19
Siblings lie
Weight: 0.22
, genesis
Weight: 0.21
, fairy tale
Weight: 0.21
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Related properties

Property Similarity
be played 1.00
be properly played 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.17
Plausible(reveal, be played)
Evidence: 0.32
¬ Salient(reveal, be played)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.79
Remarkable(reveal, be played)
Evidence: 0.28
¬ Remarkable(reveal, be properly played)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.32
Salient(reveal, be played)
Evidence: 0.28
¬ Salient(reveal, be properly played)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.17
Plausible(reveal, be played)
Evidence: 0.35
¬ Plausible(reveal, be properly played)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.07
Typical(reveal, be played)
Evidence: 0.51
¬ Typical(reveal, be properly played)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.32
Salient(reveal, be played)
Evidence: 0.07
¬ Typical(reveal, be played)
Evidence: 0.79
¬ Remarkable(reveal, be played)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Plausible(reveal, be played)
Evidence: 0.07
¬ Typical(reveal, be played)