revenge: be gained from damage

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents motive
Weight: 0.66
, emotion
Weight: 0.64
, motivation
Weight: 0.62
, series
Weight: 0.60
, show
Weight: 0.58
Siblings vengeance
Weight: 0.34
, jealousy
Weight: 0.34
, hatred
Weight: 0.34
, anguish
Weight: 0.33
, punishment
Weight: 0.33

Related properties

Property Similarity
be gained from damage 1.00
be gained from damage taken 0.97

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.37
Plausible(revenge, be gained from damage)
Evidence: 0.09
¬ Salient(revenge, be gained from damage)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.37
Plausible(revenge, be gained from damage)
Evidence: 0.02
¬ Plausible(revenge, be gained from damage taken)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.09
Salient(revenge, be gained from damage)
Evidence: 0.03
¬ Salient(revenge, be gained from damage taken)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.12
Remarkable(revenge, be gained from damage)
Evidence: 0.06
¬ Remarkable(revenge, be gained from damage taken)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.16
Typical(revenge, be gained from damage)
Evidence: 0.14
¬ Typical(revenge, be gained from damage taken)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.09
Salient(revenge, be gained from damage)
Evidence: 0.16
¬ Typical(revenge, be gained from damage)
Evidence: 0.12
¬ Remarkable(revenge, be gained from damage)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.37
Plausible(revenge, be gained from damage)
Evidence: 0.16
¬ Typical(revenge, be gained from damage)