rhythm: be perceived as nice

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.65
, song
Weight: 0.62
, musical instrument
Weight: 0.62
, pattern
Weight: 0.59
, quality
Weight: 0.57
Siblings calypso
Weight: 0.42
, groove
Weight: 0.36
, percussion instrument
Weight: 0.36
, tempo
Weight: 0.35

Related properties

Property Similarity
be perceived as nice 1.00
be perceived as nice by brain 0.91
be perceived as nice by human brain 0.88
is very important 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.46
Plausible(rhythm, be perceived as nice)
Evidence: 0.58
¬ Salient(rhythm, be perceived as nice)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.41
Typical(rhythm, be perceived as nice)
Evidence: 0.03
¬ Typical(rhythm, be perceived as nice by human brain)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.46
Plausible(rhythm, be perceived as nice)
Evidence: 0.15
¬ Plausible(rhythm, be perceived as nice by human brain)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.41
Typical(rhythm, be perceived as nice)
Evidence: 0.23
¬ Typical(rhythm, be perceived as nice by brain)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.46
Plausible(rhythm, be perceived as nice)
Evidence: 0.32
¬ Plausible(rhythm, be perceived as nice by brain)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.58
Salient(rhythm, be perceived as nice)
Evidence: 0.41
¬ Salient(rhythm, be perceived as nice by brain)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.58
Salient(rhythm, be perceived as nice)
Evidence: 0.36
¬ Salient(rhythm, be perceived as nice by human brain)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.74
Remarkable(rhythm, be perceived as nice)
Evidence: 0.75
¬ Remarkable(rhythm, be perceived as nice by brain)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.74
Remarkable(rhythm, be perceived as nice)
Evidence: 0.91
¬ Remarkable(rhythm, be perceived as nice by human brain)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.74
Remarkable(rhythm, be perceived as nice)
Evidence: 0.68
¬ Remarkable(rhythm, is very important)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.58
Salient(rhythm, be perceived as nice)
Evidence: 0.97
¬ Salient(rhythm, is very important)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.46
Plausible(rhythm, be perceived as nice)
Evidence: 0.91
¬ Plausible(rhythm, is very important)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.41
Typical(rhythm, be perceived as nice)
Evidence: 0.95
¬ Typical(rhythm, is very important)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Salient(rhythm, be perceived as nice)
Evidence: 0.41
¬ Typical(rhythm, be perceived as nice)
Evidence: 0.74
¬ Remarkable(rhythm, be perceived as nice)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.46
Plausible(rhythm, be perceived as nice)
Evidence: 0.41
¬ Typical(rhythm, be perceived as nice)