rifle: be at hunter posession

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.69
, tool
Weight: 0.57
, firearm
Weight: 0.56
, gun
Weight: 0.55
Siblings machine gun
Weight: 0.69
, shotgun
Weight: 0.61
, pistol
Weight: 0.59
, handgun
Weight: 0.37
, revolver
Weight: 0.37

Related properties

Property Similarity
be at hunter posession 1.00
be used to shoot animal when you be hunt 0.76
be used to shoot deer 0.76
be used to hunt for game animal 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.21
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.36
Plausible(gun, be used to shoot animal when you be hunt)
Evidence: 0.90
¬ Typical(rifle, be at hunter posession)
0.13
Rule weight: 0.66
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.17
Plausible(gun, be used to hunt for game animal)
Evidence: 0.90
¬ Typical(rifle, be at hunter posession)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.02
Plausible(rifle, be at hunter posession)
Evidence: 0.17
¬ Plausible(gun, be used to hunt for game animal)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.02
Plausible(rifle, be at hunter posession)
Evidence: 0.36
¬ Plausible(gun, be used to shoot animal when you be hunt)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.56
¬ Remarkable(rifle, be at hunter posession)
Evidence: 0.73
¬ Remarkable(gun, be used to hunt for game animal)
0.23
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.56
¬ Remarkable(rifle, be at hunter posession)
Evidence: 0.84
¬ Remarkable(gun, be used to shoot animal when you be hunt)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.36
Plausible(gun, be used to shoot animal when you be hunt)
Evidence: 0.56
Remarkable(rifle, be at hunter posession)
Evidence: 0.02
¬ Plausible(rifle, be at hunter posession)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.17
Plausible(gun, be used to hunt for game animal)
Evidence: 0.56
Remarkable(rifle, be at hunter posession)
Evidence: 0.02
¬ Plausible(rifle, be at hunter posession)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.02
Plausible(rifle, be at hunter posession)
Evidence: 0.48
¬ Salient(rifle, be at hunter posession)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.90
Typical(rifle, be at hunter posession)
Evidence: 0.50
¬ Typical(rifle, be used to shoot deer)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.02
Plausible(rifle, be at hunter posession)
Evidence: 0.10
¬ Plausible(rifle, be used to shoot deer)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.48
Salient(rifle, be at hunter posession)
Evidence: 0.30
¬ Salient(rifle, be used to shoot deer)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.56
Remarkable(rifle, be at hunter posession)
Evidence: 0.68
¬ Remarkable(rifle, be used to shoot deer)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.48
Salient(rifle, be at hunter posession)
Evidence: 0.90
¬ Typical(rifle, be at hunter posession)
Evidence: 0.56
¬ Remarkable(rifle, be at hunter posession)

Typical implies Plausible

0.06
Rule weight: 0.48
Evidence weight: 0.12
Similarity weight: 1.00
Evidence: 0.02
Plausible(rifle, be at hunter posession)
Evidence: 0.90
¬ Typical(rifle, be at hunter posession)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.56
¬ Remarkable(rifle, be at hunter posession)
Evidence: 0.25
¬ Typical(gun, be used to shoot animal when you be hunt)
0.28
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.56
¬ Remarkable(rifle, be at hunter posession)
Evidence: 0.47
¬ Typical(gun, be used to hunt for game animal)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.90
Typical(rifle, be at hunter posession)
Evidence: 0.25
¬ Typical(gun, be used to shoot animal when you be hunt)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.90
Typical(rifle, be at hunter posession)
Evidence: 0.47
¬ Typical(gun, be used to hunt for game animal)