robber: kill victims

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.56
, person
Weight: 0.56
, criminal
Weight: 0.53
, thing
Weight: 0.50
Siblings suspect
Weight: 0.34
, thief
Weight: 0.34
, victim
Weight: 0.33
, wise man
Weight: 0.33
, elderly person
Weight: 0.33

Related properties

Property Similarity
kill victims 1.00
kill 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.42
Plausible(criminal, kill)
Evidence: 0.36
¬ Typical(robber, kill victims)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.10
Plausible(robber, kill victims)
Evidence: 0.42
¬ Plausible(criminal, kill)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.11
¬ Remarkable(robber, kill victims)
Evidence: 0.45
¬ Remarkable(criminal, kill)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.42
Plausible(criminal, kill)
Evidence: 0.11
Remarkable(robber, kill victims)
Evidence: 0.10
¬ Plausible(robber, kill victims)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(robber, kill victims)
Evidence: 0.11
¬ Salient(robber, kill victims)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.36
Typical(robber, kill victims)
Evidence: 0.29
¬ Typical(robber, kill)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.10
Plausible(robber, kill victims)
Evidence: 0.21
¬ Plausible(robber, kill)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.11
Salient(robber, kill victims)
Evidence: 0.25
¬ Salient(robber, kill)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.11
Remarkable(robber, kill victims)
Evidence: 0.37
¬ Remarkable(robber, kill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(robber, kill victims)
Evidence: 0.36
¬ Typical(robber, kill victims)
Evidence: 0.11
¬ Remarkable(robber, kill victims)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.10
Plausible(robber, kill victims)
Evidence: 0.36
¬ Typical(robber, kill victims)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.11
¬ Remarkable(robber, kill victims)
Evidence: 0.51
¬ Typical(criminal, kill)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.36
Typical(robber, kill victims)
Evidence: 0.51
¬ Typical(criminal, kill)