role playing game: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.68
, fantasy
Weight: 0.61
, character
Weight: 0.50
, story
Weight: 0.41
Siblings lod
Weight: 0.39
, football game
Weight: 0.39
, hockey game
Weight: 0.39
, chess game
Weight: 0.38
, baseball game
Weight: 0.38

Related properties

Property Similarity
has quality bad 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.89
¬ Typical(role playing game, has quality bad)
0.13
Rule weight: 0.66
Evidence weight: 0.20
Similarity weight: 1.00
Evidence: 0.10
Plausible(fantasy, has quality bad)
Evidence: 0.89
¬ Typical(role playing game, has quality bad)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Plausible(role playing game, has quality bad)
Evidence: 0.10
¬ Plausible(fantasy, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.78
Plausible(role playing game, has quality bad)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.55
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(role playing game, has quality bad)
Evidence: 0.12
¬ Remarkable(fantasy, has quality bad)
0.40
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(role playing game, has quality bad)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.42
Remarkable(role playing game, has quality bad)
Evidence: 0.78
¬ Plausible(role playing game, has quality bad)
0.25
Rule weight: 0.42
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.10
Plausible(fantasy, has quality bad)
Evidence: 0.42
Remarkable(role playing game, has quality bad)
Evidence: 0.78
¬ Plausible(role playing game, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.78
Plausible(role playing game, has quality bad)
Evidence: 0.78
¬ Salient(role playing game, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.78
Salient(role playing game, has quality bad)
Evidence: 0.89
¬ Typical(role playing game, has quality bad)
Evidence: 0.42
¬ Remarkable(role playing game, has quality bad)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.78
Plausible(role playing game, has quality bad)
Evidence: 0.89
¬ Typical(role playing game, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(role playing game, has quality bad)
Evidence: 0.35
¬ Typical(fantasy, has quality bad)
0.30
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(role playing game, has quality bad)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality inheritance from parent to child

0.47
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Typical(role playing game, has quality bad)
Evidence: 0.35
¬ Typical(fantasy, has quality bad)
0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Typical(role playing game, has quality bad)
Evidence: 0.99
¬ Typical(game, has quality bad)