room: be at use

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hotel room
Weight: 0.83
, house
Weight: 0.69
, locker room
Weight: 0.66
, bedroom
Weight: 0.64
Siblings laundry room
Weight: 0.86
, control room
Weight: 0.75
, garage
Weight: 0.71
, den
Weight: 0.69
, entrance hall
Weight: 0.69

Related properties

Property Similarity
be at use 1.00
be used to tristes 0.84
be used to hybernation 0.84
use for sleep 0.80
be used to go in 0.76
be used to go in it 0.76
be used to enter build 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.27
Plausible(hotel room, be used to tristes)
Evidence: 0.14
¬ Typical(room, be at use)
0.47
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.14
Plausible(bedroom, use for sleep)
Evidence: 0.14
¬ Typical(room, be at use)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.27
¬ Plausible(hotel room, be used to tristes)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.14
¬ Plausible(bedroom, use for sleep)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.51
¬ Remarkable(bedroom, use for sleep)
0.30
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.61
¬ Remarkable(hotel room, be used to tristes)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.64
¬ Remarkable(den, be used to hybernation)
0.05
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.73
¬ Remarkable(entrance hall, be used to go in)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.80
¬ Remarkable(entrance hall, be used to enter build)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.27
Plausible(hotel room, be used to tristes)
Evidence: 0.63
Remarkable(room, be at use)
Evidence: 0.73
¬ Plausible(room, be at use)
0.26
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.14
Plausible(bedroom, use for sleep)
Evidence: 0.63
Remarkable(room, be at use)
Evidence: 0.73
¬ Plausible(room, be at use)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.64
Remarkable(den, be used to hybernation)
Evidence: 0.26
¬ Plausible(den, be used to hybernation)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.80
Remarkable(entrance hall, be used to enter build)
Evidence: 0.12
¬ Plausible(entrance hall, be used to enter build)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.73
Remarkable(entrance hall, be used to go in)
Evidence: 0.27
¬ Plausible(entrance hall, be used to go in)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.91
¬ Salient(room, be at use)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Salient(room, be at use)
Evidence: 0.81
¬ Salient(room, be used to go in it)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.43
¬ Plausible(room, be used to go in it)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.14
Typical(room, be at use)
Evidence: 0.25
¬ Typical(room, be used to go in it)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.63
Remarkable(room, be at use)
Evidence: 0.69
¬ Remarkable(room, be used to go in it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(room, be at use)
Evidence: 0.14
¬ Typical(room, be at use)
Evidence: 0.63
¬ Remarkable(room, be at use)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Plausible(room, be at use)
Evidence: 0.14
¬ Typical(room, be at use)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.38
¬ Typical(hotel room, be used to tristes)
0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.54
¬ Typical(bedroom, use for sleep)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.38
¬ Typical(den, be used to hybernation)
0.08
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.34
¬ Typical(entrance hall, be used to go in)
0.07
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(room, be at use)
Evidence: 0.46
¬ Typical(entrance hall, be used to enter build)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.14
Typical(room, be at use)
Evidence: 0.38
¬ Typical(hotel room, be used to tristes)
0.21
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.14
Typical(room, be at use)
Evidence: 0.54
¬ Typical(bedroom, use for sleep)