rumble: be after recent buffs

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, match
Weight: 0.49
, game
Weight: 0.45
, place
Weight: 0.42
Siblings loud noise
Weight: 0.32
, loud music
Weight: 0.31
, scream
Weight: 0.31
, thunder
Weight: 0.31
, fart
Weight: 0.31

Related properties

Property Similarity
be after recent buffs 1.00
be after buffs 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(rumble, be after recent buffs)
Evidence: 0.98
¬ Salient(rumble, be after recent buffs)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(rumble, be after recent buffs)
Evidence: 0.99
¬ Plausible(rumble, be after buffs)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Salient(rumble, be after recent buffs)
Evidence: 0.98
¬ Salient(rumble, be after buffs)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.96
Typical(rumble, be after recent buffs)
Evidence: 0.96
¬ Typical(rumble, be after buffs)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.52
Remarkable(rumble, be after recent buffs)
Evidence: 0.51
¬ Remarkable(rumble, be after buffs)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(rumble, be after recent buffs)
Evidence: 0.96
¬ Typical(rumble, be after recent buffs)
Evidence: 0.52
¬ Remarkable(rumble, be after recent buffs)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(rumble, be after recent buffs)
Evidence: 0.96
¬ Typical(rumble, be after recent buffs)