rumble: be in black

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, match
Weight: 0.49
, game
Weight: 0.45
, place
Weight: 0.42
Siblings loud noise
Weight: 0.32
, loud music
Weight: 0.31
, scream
Weight: 0.31
, thunder
Weight: 0.31
, fart
Weight: 0.31

Related properties

Property Similarity
be in black 1.00
be in white 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(rumble, be in black)
Evidence: 0.94
¬ Salient(rumble, be in black)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Typical(rumble, be in black)
Evidence: 0.95
¬ Typical(rumble, be in white)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Salient(rumble, be in black)
Evidence: 0.93
¬ Salient(rumble, be in white)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Plausible(rumble, be in black)
Evidence: 0.89
¬ Plausible(rumble, be in white)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.55
Remarkable(rumble, be in black)
Evidence: 0.53
¬ Remarkable(rumble, be in white)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(rumble, be in black)
Evidence: 0.95
¬ Typical(rumble, be in black)
Evidence: 0.55
¬ Remarkable(rumble, be in black)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(rumble, be in black)
Evidence: 0.95
¬ Typical(rumble, be in black)