rumble: have player base

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, match
Weight: 0.49
, game
Weight: 0.45
, place
Weight: 0.42
Siblings loud noise
Weight: 0.32
, loud music
Weight: 0.31
, scream
Weight: 0.31
, thunder
Weight: 0.31
, fart
Weight: 0.31

Related properties

Property Similarity
have player base 1.00
have small player base 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.75
Plausible(rumble, have player base)
Evidence: 0.88
¬ Salient(rumble, have player base)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.88
Salient(rumble, have player base)
Evidence: 0.92
¬ Salient(rumble, have small player base)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.79
Remarkable(rumble, have player base)
Evidence: 0.60
¬ Remarkable(rumble, have small player base)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.75
Plausible(rumble, have player base)
Evidence: 0.87
¬ Plausible(rumble, have small player base)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.69
Typical(rumble, have player base)
Evidence: 0.91
¬ Typical(rumble, have small player base)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Salient(rumble, have player base)
Evidence: 0.69
¬ Typical(rumble, have player base)
Evidence: 0.79
¬ Remarkable(rumble, have player base)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.75
Plausible(rumble, have player base)
Evidence: 0.69
¬ Typical(rumble, have player base)